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Showing posts with label scenarios. Show all posts
Showing posts with label scenarios. Show all posts

Tuesday, 29 October 2024

A Tide of Mucus

Ugh - over a whole month without posting! The daft thing is I've no end of things to post about and I think this will be my excuse this time!!

I had been planning on posting up some spooky stuff I painted up for my very slowburn Wood Elf army, which I also took down to use in our yearly Halloween game with the Warlords of Albion - Night of the Living Lead. There was going to be action-packed in game shots and everything. 

Then I thought it would be a good idea to paint up the stuff I bought from Foundry while we were down there that would fit in nicely with my newly painted up Elf stuff and make a good addition to the blog post. 

Then I thought it would be a great idea to kitbash and paint another unit to go with them.

So we're not doing any of that in this post because it's still on the painting desk. In case you hadn't guessed from the delightful title of this post - you're getting Snotlings again!

Sunday, 15 September 2024

Giants and Spiders...

So on to the real big guys of the army this week - those little Snotties need all the help they can get!

Saturday, 7 September 2024

Pump My Ride...

So on with the Snotlings! This week it's the more mobile and deranged wing of the "army" - the Pump Wagons!


Sunday, 1 September 2024

Dog Snots and a whole load of Bogeys...

Crikey, where does the time go? Thought I was on top of this blogging malarkey and several motnhs go by just like that... (edit from present day me and not mid-June me when this draft was originally written - more like a lot more than several months ago!)

Sunday, 24 March 2024

Last Ham at Grazer's Leat

 

Well that's been a busy few weeks but the Snotlings are finally here. I've weathered a nasty cold (not the best when you work outdoors everyday), survived my Defender's engine destroying itself and sorted a new pickup out, all while starting out in a new job. It's back to the fun hobby stuff now I'm on a more even keel and I see GW have also re-released a few of the old Snotling miniatures too recently, so I guess I'm almost topical too!

Wednesday, 3 June 2020

Aren't You A Little Pointy Headed For A Stormtrooper?


Wow! You thought my Tyranids were a blast from the past all the way back from 2017... That's nothing - get ready to party like it's 2016 'cos that's when this lot were painted!

Wednesday, 20 May 2020

Keep Those Wagons Rollin'

Welcome back dear readers and crikey - lockdown has actually turned out to be a really busy time! In between redecorating the entire house (we were in the middle of a loft conversion and rewiring all the electrics when quarantine was announced), home schooling, dog entertaining and baking fresh bread everyday I don't know where the time has gone. What started out as a throwaway facebook post on my take on home schooling has also turned out to be a bit of a time sink after various friends and relatives insisted I carried it on and turned my daily home schooling posts in to something more permanent - like another blog!

I'm pleased to say that my Ogre wagons for the Dolgan Raiders scenario are now definitely finished and what a fiddle they were too - should definitely have thought of sticking all the extra bits on (as helpfully suggested by Mr Street...) before painting them!


Monday, 20 April 2020

Dolgan Raiders: No Brain Wagon Train

The Dolgan Raiders project trundles on - much like the Hobgoblin Caravan, pulled by their lobotomised slave Ogres, who are the subject of today's post!


Thursday, 2 April 2020

Dolgan Raiders: Steppe this Way

Caravan.

The word evokes mystery, romance and travel - half remembered tales of Marco Polo and all the riches of the exotic East, accompanied by the almost hypnotic and sultry melodies of Duke Ellington's masterpiece of the same name...

That is unless you've spent a rainy weekend in Skegness in one or you're preparing to play the Hobgoblin side in the Dolgan Raiders scenario...


Wednesday, 1 April 2020

Dolgan Raiders: A Lesser of Evils

So, like a lot of you, I imagine, I find myself with plenty of time on my hands! So much that there's certainly no excuse not to fire the old blog up again. As well as a certain little virus, this post also owes an awful lot to a couple of fellow Oldhammerers for very different reasons...


Sunday, 30 March 2014

Games I'd love to play...

... but probably never will!

Ah the possibilities!

I've been mulling over the many projects I have on the go at the moment - Return of the Magnificent Sven, my Goblinoid horde, Trolltooth Wars (must get started on this one), Dr Who, Dalek Civil War, getting a game of Warhammer Siege in with my two Mighty Fortresses, finishing off my Undead hored, Warmaster, Man O War, Battle of the Five Armies (yep managed to score a right bargain there!), Mighty Empires and my latest obsession with 2nd ed. Space Marine (epic).

Phew! And I'm sure I've forgotten one or two minor ones amongst that lot. It's a familiar situation for many of you I'm sure - too many miniatures, too many ideas and grand visions but not enough time to get them finished, or even started in some cases.

However, this parlous state of affairs still doesn't stop me envisaging even more outlandish and unattainable gaming ideas. Having been laid low with Nurgle's Rot this past week and work sapping all vitality and life out of me I've been idly dreaming of impossible games. Here's a few of my most recent flights of fantasy...

1. Ulysses 31 - I'm a massive fan of this old 80's cartoon - The setting, story, and mostly the mood and music are very evocative. I'd love to pit the crew of the Odyssey against Zeus' Sharkmen legions - Deep Space battles against squadrons of Tridents and a whole host of worlds for the crew of the Odyssey to liberate.


Obstacles to getting this on the table - I haven't really looked but I imagine finding suitable miniatures for Ulysses and his children, the Sharkmen and other distinctive characters could prove tricky/expensive or very time consuming in conversions.




However, apparently there were Ulysses toys made which I was previously unaware of! Also the small number of characters could prove tricky - main character death would have to be avoided in some satisfactory way...


2. Nausicaa of the Valley of the Wind - another Japanese animation that is very close to my heart.


Again it's the mood as well as the epic sweep of the story that speaks to me here. Plus it'd be easier to play a more orthodox war game with the various factions fighting it out in the story - the Tolmekian attack on Pejite or the Valley of the Wind, the creeping advance of the Fukai, the toxic jungle that has spread across the planet after the apocalyptic events of the Seven Days of Fire and the stampede of the maddened herds of Ohmu.



Obstacles - again it's got to be suitable models! There's a very specific aesthetic although I'm sure with time, patience and some nifty conversion skills it'd be possible. There is an Ohmu model although I suspect it'd cost a bob or two to get enough together for a stampede!


3. Godzilla/Gamera!


Hmm, seems to be a Japanese theme emerging here...


What's not to like here though - Giant Monsters, hordes of tanks and jet fighters, lasers, radio-active breath and carnage on a city-wide scale! I defy anyone to not succumb to this very persuasive "advert" done by the Mystery Science Theatre 3000 crew.


Happily, bringing Godzilla and chums to the gaming table shouldn't be that difficult. There are loads of Godzilla toys of varying scales and amassing large numbers of 6mm, 10mm or even 15mm soldiers, tanks and jet fighters would be simple enough. I suppose the only slight barrier would be building a table-wide city scape for the monsters to frolic in!

So there's my top three Would-like-to-play-but-will-probably-never-get-round-to-it-or-would-never-afford-or-be-able-to-source-the-miniatures-for-it games.

How about you, dear Readers - do you have any unachievable ambitions to bring a favoured setting or story to life in miniature?

Sunday, 4 August 2013

Maxing your Oldhammer

So how do you go about getting the best out of Oldhammer? Is it just about being rosey-eyed about WFB 3rd ed. or drooling over the latest amazing ebay bargain someone got on a Leaping Slomm Twoface? Are we backing ourselves down a rather narrow passageway in celebrating all things Citadel and 80's? Heaven forbid, are we becoming as prescriptive as the current GW scene?

An unattainable goal for many aspiring Oldhammerers?
I don't necessarily presume to speak for others as we all have our own personal take on what Oldhammer means to us. However, there are certain trends I'll refer to and I apologise in advance for the sweeping statements I will no doubt end up making!

Let me address those questions in two ways. Firstly, our (well definitely mine!) apparent 3rd ed. and 3rd ed. era miniatures fetish. Don't get me wrong - I love all that stuff, as is somewhat obvious by much of the content of this blog. However, this is just the vehicle I (and many others) have chosen for my personal Oldhammer Odyssey because this was the stuff I always wanted to own as a kid. Unfortunately though, as a movement, it seems that concentrating so much on the collecting and painting of old Citadel lead that the perception of Oldhammer is becoming a little skewed. Just look at the difference in the number of posts in the WIP and Showroom boards to the Battle Reports board on the Oldhammer forum, as well as the content of many of our Oldhammer blogs.

This of course (the preponderence painting and collecting) is partly down to not having the time and in many cases, being geographically remote from each other to play many games. Of course there is the need to polish up our old collections models and get our various ebay binges painted up and ready for the table top too. However, Oldhammer is a way of getting the most out of playing the early editions of Warhammer. Its life blood must surely be in the act of playing and sharing the enjoyment of these games with an opponent and hopefully the GM running them.

A rare and wonderful thing - Oldhammer battle report from Nico's blog Realms of Chaos.
Yes that is Chaos V. Slann!
That's not to say that posts about painting and modelling old lead are a bad thing in themselves - the Oldhammer forum would be a dull place without seeing the wonderful work folk put on there and we know the motivational effect of receiving praise for and positive criticism of our efforts with the paint brush. Its more the case that its the relative absence of battle reports and discussions on approaches to game play that is the problem.

I've been doing a little research to see how the other half lives. If you know what Cheese Lists, Death Stars and Leadership Bombs are you'll know what I'm on about...


Now I'm not here to ridicule, criticise or badmouth others' interpretation of wargaming - most of this stuff is pretty unintelligible to me and I've never experienced it first hand myself. If that's how some folk like to roll then fair enough but its obviously not my cup of tea. I suppose the nearest I've been (or want to be) to suffering a crushing defeat at the hands of Skaven slave spam dual hell pits or a DE dual Hydra unkillable lord is playing games like Wolfenstein 3D online and literally not being able to stay alive for more than a few seconds unless I'd got lost in some remote and unimportant corner of the map - not fun!


Why venture into such apparently arid territory for Oldhammer? Well it seems there is a great deal of energy invested in these communities in working out the best ways to win, max out your army list and counter killer combinations in your opponent's army - all based on the regular playing and desire to win the game.


So I thought why not flip this on its head. 

Bear with me - I'm not proposing we begin endless debates on the best army lists to be mined out of the Warhammer Armies book - such a thing would be anathema to the Oldhammer concept that there are no Army lists, or rather that you shouldn't feel constrained in building a scenario or organising a game by the limitations enforced by such lists.

Nor am I suggesting that tactics for winning against various armies become a hot topic for debate.

And you thought your Space Marines were AWESUM!

Instead we need to talk more about "winning" at Oldhammer and by that I mean how do we go about organising, playing and making the experience enjoyable, fun and fulfilling for all concerned. 

Ideally we'd have lots of games that have been played and could be up for discussion in terms of what worked and what didn't. However, as we know, time and distance are a little against us for that. 

As a lot of us haven't played regularly or GM'ed a game for a long time and it seems to be a bit of a worry for some with the Oldhammer Weekend approaching, might I suggest we see more topics along the lines of tips for GM'ing. Ask the question - how do I set up/tweak a scenario idea to provide both players with a suspenseful and exciting experience? What makes a good scenario? Share ideas on cooperative play that might also have conflicting objectives to spice it up a little. Begin discussions on how to map hidden movement or use wandering monsters and third party forces. I know various folk have dabbled in this already, I just think we need moar! I would imagine the upcoming Oldhammer event will change this in terms of the amount of games that will be played over the weekend and I look forward to reading about people's experiences as players and GM's.

Oops - wrong one!
I recently reread Dr Bargle's excellent article on the Pathetic Aesthetic in Old School Gaming. This kind of intelligent and self-deprecating debate is great too. Personally I love it as an intellectual exercise but the argument is a strong one and the pathetic aesthetic is essentially key to getting the right flavour for Oldhammer gaming - for this see especially what he says about the Magnificent Sven and Lichemaster scenarios. Further exploration of the ways these ideas could be put to practical use as a GM would be another valuable avenue of discussion.

In fact all that talk of RPG's has got me thinking and I've long been enamoured of the idea of including elements of them on the tabletop. There is some excellent material at Oldhammer as RPG for gaming in this way - either going down the line of playing 1st ed. as an RPG or adding meat to tabletop characters in the form of random characteristics generation, character progression and injury charts. I rather like the idea of taking some lowly character and playing a series of scenarios that widen in scope as he/she advances, until they either meet an untimely demise or retire with their ill-gotten gains.


Influences from other sources is another valuable topic - personally, having finally tracked down copies of the Advanced Fighting Fantasy books, Dungeoneer and Blacksand,  I'd love to translate them to the table top somehow - possibly using 1st or 2nd ed. rules and stats.


Fighting the Trolltooth Wars would be another good one - either from the two evil and warring Wizard's point of view, or from some lowly Captain in there armies, be that Hill Goblin Chieftain or Rhinoman Officer.


Think of all the fun you could have putting together and converting the miniatures for Zharradan Marr and Balthus Dire's Chaotic forces together from umpteen different manufacturers!


I'll wrap up my long and rambling post by doing my bit for Oldhammer style meta-gaming - here are a few scenarios I posted some time ago on the Oldhammer Forum. I can't remember whether or not I ever put them on the blog so either way here they are again. For the sake of giving some form to the possible forces that could be used I used the Warhammer Armies book for the various troop types - feel free to use whatever is in your collections though!




Here's a more basic scenario from when we were thinking about putting together a retroclone WFB


Enjoy and do share your thoughts on the matter - perhaps we could even have a set of rules that has its tongue stuck firmly in its cheek on how to be a good Oldhammerer like this send up of WAAC players!

Sunday, 17 June 2012

Two legends collide

As if there wasn't enough Lustrian goodness packed into The Magnificent Sven, I thought I'd shoehorn in a little more! The next scenario I have planned will see Sven and the surviving members of his party happening across Kremlo and the remnants of the Stoutback Clan's punitive warband.

Saturday, 9 June 2012

Reptile Round-up!

Gurgyll Greenwake surveyed the scene, his tongue flickering out to moisten his eyeballs which had become dry with rage. His once proud army, if a renegade band of bandits, orphans and desperadoes could be said to be proud, lay in tatters around him. Pitiful croaks issued from the wounded and those who probably wouldn't see another spawning.

Where had it all gone wrong - the dryskin settlement had always been a soft target - as soft as the repulsive creatures' skin that parted so satisfyingly beneath his blade. There had been defensive walls and traps dug and, as identical in their hairy ugliness as the apes were, there had also been newcomers amongst the usually spineless beasts.