They aren't the first 10mm scale fantasy minis I've bought and in fact I'm hoping they'll be a decent size match for the Copplestone stuff I've already got. I've also got some more Uruk spearmen, archers and War Trolls that I scored off ebay who will be needing some paint at some point...
This got me thinking - and back to the point of this post. Having taken stock of most of my 28mm stuff (still got Chaos, Undead, Norse and Slann/Lizardmen to do) I need something to do with them all. I may have mentioned this elsewhere but I have also come into the possession of Man O War, Mighty Empires and am currently hunting down a physical rulebook for Warmaster.
I have in mind to set up some kind of loose fitting campaign system, narrative led of course, which will follow the exploits of each faction from fledgling warband to grand army. I've got quite a bit of reading of rules to do, having never played these three games before, and even more painting to do - not forgetting the Magnificent Sven!
However, I am quite taken with the idea of taking each faction from warband (in a Realms of Chaos style if you like - since it seems to be very much in vogue at the moment!), following the fortunes and stories of their plucky leaders and seeing where all this takes me.
I've begun hunting through my old White Dwarfs for maps and additional rules and articles on these games. I think the first phase is going to be plenty of research - I'm sure ideas, back stories and ways for each faction to interact meaningfully with each other will come jumping out of the pages at me the more I read.
So far I've concentrated on maps and found:
WD152 - Dwarf Realms
WD146 - States of the Empire
WD144 - Dark Elf Realms
WD140 - Empire and Surrounding Area
Still hunting for the big poster map that came in one issue of WD that I know I've seen somewhere round here in the past year or so...
Let me know if you know of any other handy maps that are in keeping with the 3rd ed. world view.
Sounds cool! I'm thinking of doing something very similar. When I got my hands on a copy of Warmaster, I realized that the "mass combat" system really isn't ideal for gaming a narrative around a character-- but it would be excellent for the climactic culmination of a longer narrative campaign.
ReplyDeleteTo that end, I was thinking of writing a campaign using warbands in Skulldred, with some dungeon exploration elements borrowed from cavern crawl, and warmaster to create an epic tale following a hero and his retinue on their quest.
I was even thinking that the systems could be interspersed in really creative ways... for instance, when a player tries to make a crucial order in a warmaster battle, the GM could stop them rolling the test and break to a small skirmish representing the messenger trying to deliver the orders to the unit in question. The results of the skirmish would then determine if the order is successful.
So keep us posted on your awesome campaign! I'm always looking for more ideas.
Great minds think alike Mattias!
DeleteI was definitely thinking about Warmaster battles as being the culmination of a hero's adventures.
I like the idea of including Cavern Crawl - gives me an excuse to try it out again!
I also definitely agree with you on spicing up the action with cut-away scenes in 28mm for the key moments in a Warmaster battle.
Be sure to let us know how you get on with your own project - I'd be very interested to hear.
This link may proove useful http://www.madalfred.com/ more geared for fantasy roleplay but has a map section
ReplyDeleteGreat link - thanks Scotty.
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