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Wednesday 8 August 2018

BOYL 2018 - The Trolltooth Wars: Raid on Coven

Wow - another year and another BOYL and they still keep getting better! It is genuinely an event that gives me a lump in my throat as I drive home wishing it wasn't all over for another 365 days.

This year was busy as ever and as you can see from the group photos Orlygg kindly posted up on Facebook, possibly the busiest yet!



For posterity I've included pics of the previous years - pinched off Facebook so thanks to the various photographers who have taken this now iconic shot each year. It's amazing how the event has grown I must say!

2017
2016
2015
2014
2013
There have been plenty of reviews and overviews of the event so far and they're well worth a read - especially for me as yet again I had my head down gaming all weekend and didn't see much else other than the stuff I was directly involved with: Realm of Chaos 80's; Lead Rising; Give 'Em Lead; Lead Plague; Magpie and Old Lead; Scale Creep (a spectator's view!); Shadowkings and a very good guide on how to go about BOYL at the Lead Pile.

That being said, I'll concentrate on the games I played and first up on the Friday was the next instalment of my and Warlord Paul's extremely slowburn Trolltooth Wars campaign! For a quick refresher of what we planned all the way back in 2013 check Paul's blog post out here

Last year we played Zharradan Marr's revenge attack on one of Balthus Dire's Hillgoblin tribe villages. This was in retailiation for Dire's Hillgoblins mistakenly attacking one of Marr's caravans and making off with the extremely valuable and mystical herb, Cunnelwort. BOYL 2015 of course saw the commencement of hostilities with that fateful raid on the caravan.

This year Paul had the pleasure of working out how to get this lot in miniature form on to the table and as you'll see from the pictures of the game, he did an admirable job. Dire's raiding party consists of the usual Hill Goblins and Orcs along with more exotic Chaotics like the Giant Spider and Fly monsters, two headed armoured Giants armed with scythes and a Hell Demon! 


For those of you unfamiliar with the events of the Trolltooth Wars, Coven is the legitimate face of Zharradan Marr's evil underground empire. The villagers of Coven provide the food necessary to supply Marr's legionaries, ignorant of Zharradan's dungeon complex that lies literally beneath their feet - an easy target for Balthus Dire's attempts to knock Marr out of the war at an early stage. 

So my prep for the game was relatively easy - I just had to provide enough peasants to keep Paul's monsters fed...


The villagers of Coven celebrate another hard won harvest.

The streets are thronged with musicians and revellers alike.


But something wicked this way comes...

A foul horde of Balthus Dire's Chaotics, led by a Hell Demon readies itself to fall upon the village!

Villagers flee in panic as gigantic Spider Monsters loom over the lowly cottages.

Even the woodsmen hard at work in the forest are set upon by foul creatures!

Driven by fear and desperation or perhaps drawing on the courage found in the bottle, the villagers band together to defend their homes.

However, a quick death is their only reward at the hands of their nightmarish foes.

The local holy men and druids lay aside their ecumenical differences, driven by their hatred of the foul offspring of Chaos.

Luckily the Coven militia happened to be conducting their annual drill practice at the time of the raid and bravely step in to save the day....


On the outskirts of the village a party of hunters are waylaid by another mutated beast and a pack of Hellhounds.

They slay the abomination but are incinerated by the fire-breathing hounds.

The holy men fight on bravely, struggling to wound their huge adversary and menaced by yet more insectile horrors!

The noble mayor of Coven decides to bravely "go for help"...

The last of the woodsmen falls despite wounding the fly creature attacking him. Villagers desperately struggle with Eyeless archers as Hill Goblins gleefully surge forward to join the fray.

Those villagers who at first fled and hid now emerge having realised they are doomed. Whether hoping to sell their lives dearly or driven from their odorous hiding place in the village privy, another group of peasantry charge in to aid the druids.

The militia batter futilely against the Giant's iron hard flanks and are scythed down a rank at a time.

More revellers burst from the pub but meet a grisly end at the hands and tentacles of  Dire's creatures.

What's that buzzing noise...?

Militia men flee before the unstoppable onslaught of the Giant, while the struggle between spider and druid grinds on behind.

The mayor's "valiant" quest for aid is cut short as the proboscis of a fly creature splits his skull.


The situation looks dire for the inhabitants of Coven....

However, more villagers break from cover and driven berserk by fear bring down a handful of Orcs.

Frustrated by the lack of progress of his favourite pet, the Hell Demon swoops down behind the stubborn holy men and it is not long before they are sent on their way to the afterlife...

Another fly creature is wounded as it blocks the path of the panicking villagers.

The last of the druids is dispatched by the Hell Demon...

... and the huge creature is free to ravage the village!
Well as was to be expected I lost! But I had an awesome time losing - in fact it was one of the most entertaining defeats I've had in a long time and in fact it wasn't all doom and gloom. As this is a linked set of scenarios leading up to the climactic battle of Trolltooth Pass, each game has consequences. As I lost over 100 villagers, the Coven militia won't be turning up at the final battle. However, the plucky peasants did manage to badly wound most of the fly creatures, kill several Orcs and one of the Chaos spawn, meaning that their ranks will also be slightly diminished as well!

It looks like we'll be aiming to play the final battle for Trolltooth Pass at next year's BOYL and hopefully get in some of the preliminary skirmishes that take place as Marr's legionaries attempt to blockade Dire's army up on the Craggen Rock before now and then.

Hopefully I'll be a bit more organised and use my time more wisely - I have most of the stuff ready to  paint but still need to source the Rhinomen legionaries, Marr's flying galleon - the Galleykeep as well as its escort of Blood Orcs mounted on Tooki - a Griffin-like creature! I also feel that we should be making some scenery to represent the Trolltooth Pass as its geography does have quite some bearing on the course of the battle. Paul has the pleasurable task of painting up 37 Hill Goblin tribes - probably a good job that we agreed on scaling numbers back on a 1:20 ration to make the game more manageable!

10 comments:

  1. Nice post Steve, I look forward to seeing the rest of your posts on the course of your weekend at BOYL2018

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    1. Cheers bud - just wading through all the photos...!

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  2. Awesome battle report! Friday seems to be picking up for more games. Very cool.

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    1. Thanks mate - yeah it's good to see. I remember there only being a very small handful of games being played on the Friday when we first started this campaign several years ago.

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  3. These scenarios are fantastic. Im Really enjoying seeing the wars recreated. Just trying to imagine what it would look like in 1:1 scale! (Complete with buckling table!)

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    1. Glad you're enjoying this extremely slow FF joyride! 1:1 ratio with the numbers of troops described in the novel would be awesome. Completely mad but awesome! Don't give me ideas...

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  4. What a blast.... must go next year for sure.

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    1. Yeah get yourself down - would love to see your amazing old skool armies in the flesh/lead!

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